FAQ - Frequently Asked Questions
To save everyone time and help prevent the same questions from popping up everywhere, we’ve compiled a nice list of FAQ’s here. This will be continually updated over time. If you have a question you don’t see here and feel it needs to be added, go ahead and post it on this thread.
Updated January 30th 2017
When does the Pre-Alpha/Alpha begin?
Pre-Alpha: January 2nd 2017 (testing window TBD)
Alpha: TBA 2017 (testing window TBD)
Please check out this forum post for more information: http://forums.islandsofnyne.com/t/closed-alpha-update/1197
Minimum System Requirements?
Our recommended PC specs for good performance currently are:
Windows 10 (x64)
Processor: Intel Core i5 2500k CPU
Memory: 8 GB RAM
Graphics: Radeon RX480 or Nvidia GTX 1060 6GB
Our Minimum Specs are:
Windows 7 (x64)
Processor: 2.5 GHz Dual-Core 64-bit CPU
Memory: 4 GB RAM
Graphics: DirectX10 Compatible GPU with 2 GB Video RAM
As we are still in alpha, requirements are subject to change.
The estimated release date for our Steam Early Access version is TBA 2017.
Mac, VR and consoles: TBA
Is streaming Pre-Alpha allowed?
No, Pre-Alpha currently under NDA.
Will streaming be allowed during Closed Alpha?
Yes! Streaming will be allowed when Closed Alpha begins.
Can I buy/upgrade my package to get into the Pre-Alpha right now?
No, we are currently not accepting upgrades or purchases for the Early Backer Elite package for Pre-Alpha.
What platforms will Islands of Nyne be on?
Initially on PC (Steam), shortly followed by Mac and VR. Xbox One and PS4 will come later in the future. We'll have more details on console development once we're closer to our PC release. Nothing concrete on Linux support right now but it's something we're considering.
So what the hell is Islands of Nyne?
Islands of Nyne: Battle Royale is an online, competitive, first-person shooter inspired by works such as Battle Royale and The Hunger Games. Handpicked by a mysterious alien race and taken to a distant homeworld, 100 players must fight each other to the death in 1 of 3 ever-shrinking arenas. Drop in, find a weapon, and stay alive... for only 1 can emerge victorious. The rest must die!
Islands of Nyne will retail on Steam for $29.99.
Do any of the items such as rewards or unlockables give you an in-game advantage over other players?
No. All rewards such as armor and skins in Islands of Nyne are purely cosmetic and do not effect gameplay whatsoever. Once you have the game, you’ll have everything you need to compete. No one will have an unlockable item that gives them an advantage over you.
Do armor sets/skins change player hitboxes?
Hitboxes will stay the exact same size regardless of any cosmetic changes. Nothing will make your character easier to hit.
Will there be any crafting or building in the game?
There are no crafting systems in place at the moment and we don’t plan on implementing any in the near future. We want players to focus more on simply trying to stay alive and hunting down other players rather than spend time gathering scraps. We think this type of fast-paced style adds to the competitive atmosphere we’re aiming for.
So there’s no #Pay2Win in this game?
No. We believe that method of monetization is unethical, especially when it comes to buying items that give you an unfair advantage over other players. The only thing that will separate you from the competition in Islands of Nyne is skill. All of the unlockable items featured in-game are cosmetic changes ONLY. You unlock them with keys which you can buy with the credits you earn in-game. However, we are also playing around with the idea of giving players the option of buying keys with real money as well (a la CSGO).
How about bots?
Bots are something we will be looking at after launch. We want to nail down the multiplayer aspect before we invest resources into AI.
How long is a match?
We’re currently looking at 25-30 minutes a match but we’ll be monitoring match-pace closely during testing so that we hit the sweet spot. The pace is set by a damaging plasma field that is released from the perimeter of the map in stages, funneling players into progressively tighter combat situations.
So what if I die almost immediately after the match starts? Do I have to stick around?
Nope! You can start a new match right away.
How are you handling cheaters?
Can I host my own modded server?
Yes, eventually. Player driven content is something we'd like to encourage once we've ironed out our core gameplay mechanics.