Day 3 since the return of our Closed Alpha test and your feedback has been absolutely incredible! We are adding fixes and improvements in this hotfix to improve gameplay, and you know we’re already working on more for the next alpha wave!
• Alpha Wave 12 will be online until 11:59 PM PST December 5th, (04:59 GMT December 6th)
• We are planning to run the servers for extended weekends throughout December!
• We’ve opened up traffic for our OC and SEA servers
• Safe zone stages adjusted to improve match pacing and diminish mid-round lull
• Added hotkey to mute/unmute all sound in player staging area (CTRL + M)
• Player staging area network optimizations
• Grenade bug fixes (stops spinning when idle)
• Prop lighting optimizations
• Fixed Jump-pad sometimes not triggering a sound when used
• Hole in fortress fixed
• Gungame weapons updated to include sights and suppressors in first cycle
• Fixed Ready Up button sometimes not working properly
• Fixed hipfire crosshair not reappearing after sprinting and still holding sprint key
Expect these in the next alpha wave:
• Compass redesign
• Map location names
• Proximity looting (tab looting)
• Recoil adjustments
• Alternative keybinds
You guys are awesome! Thanks for the support and feedback!