As it stands right now, the shield is definitely OP. However, depending on what weapon is being used to shoot the shield it’s effectiveness can very drastically.
Shotgun VS shield is the worst currently. Depending on your range it can take 1-4 shots to be destroyed. When the shotgun only holds 8 shots and the only mode of fire is semi automatic it essentially renders it useless against the shield.
I think the way the shield works should be adjusted so it blocks a small amount of damage, then breaks. Another suggestion would be depending on the type of weapon and amount of damage the shot is doing, the shield should break as well as inflict damage on the player who is wearing it. An example would be if, you have a shield and you are shot by a sniper round in the chest your shield should break and you should receive a certain amount of damage.
The health system and time to kill also needs to be addressed but that’s a conversation for another post. Let me know your thoughts on this.