Hello there, take this as a bit of a question and a suggestion.
Keep in mind this is just my opinion, so take it as such, and is probably pretentious at the least. Some may find these opinions as somewhat demeaning to the dev team. I do not intend to insult the devs here. You all are super talented, these are just my opinions and I hope you can take it as a critique.
Starting with the good here -
What I’m reading on the Trello board places some faith in me that the dev team is starting to really put together a more coherent and in theme product, something I think that has been lacking from not just IoN but many other BR games. The ones that do accomplish this tend to be boring, modern games and I hope to see IoN embrace the sci-fi themes even harder and come out with a unique take on the BR genre in not just mechanics but overall world design.
And the bad -
While the story of having aliens ripping monuments from Earth’s past and making humans fight around them is unique, it isn’t exactly inspiring for players. It all just feels like a jumbled mess of random human architecture. Frankly the world design just doesn’t fit with the game and feels like a excuse to not be creative in this regard.
Some ideas -
What I would like to see is IoN fully embrace the sci-fi here.
Currently what I see is sci-fi, but barely.
From weapon design down to level design you should shoot the player literally in the face with “THIS IS NOT GENERIC MODERN BR GAME!” (I said that with a Russian accent in my head. I don’t know why.)
A Path - To The Future!
There isn’t a truly sci-fi BR game on the market.
Perhaps even add in some elements from other fast paced FPS titles, like Quake or Unreal Tournament. Imagine if the map was a large alien (actually alien) world, with areas that where designed like UT maps, with jump pads and speed boosts or teleporters for making it faster to move around the map, and crazy fun weapons. You don’t have to get too crazy with it - you don’t want it to come off as goofy - but sci-fi it up a bit more. Seeing the alien concepts on Trello tells me the dev team is capable of this if just given the direction to do so
This is all just my opinion though, maybe the community doesn’t want this, I do not know, but I don’t see how embracing a more boring world design helps. Perhaps I just want a game that isn’t what the devs envision, it’s their game after all, but I hope this post put forth some ideas.